![]() The typical RTS game features resource-gathering, tech development, base-building, and indirect combat. The way soldiers path across the map, attack, group information, and perform other tasks can make or break the game. AI: Lastly, RTS games require advanced AI systems to move the units and control the enemy.The more factions there are, the more similar they are as well. Asymmetry, Symmetry, and In-between: RTS games thrive on factions.Keyboard Shortcuts: A comprehensive keyboard shortcut menu allows you to customize several in-game commands on different buttons.You see all of this from an aerial perspective. Isometric Perspective: The maps are often in 2D or 2.5D, whereas the units and structures are in 3D.Map: Most games happen on a map, where you can only see the areas where your units and buildings live.It’s easy to learn, as the complexity revolves around the strategy. Click & Drag: You issue most commands with clicks or dragging the click.They will always move together as a single unit and use their skills as a squad on command. Squad Units: Other games train units in squads.Soldier Units: Some games train units individually, which means you can use them individually.Population cap: You also play around a population limit, which varies per game.Victory: Destroying your opponent’s assets, like military units and structures, achieves victory.You develop your city or empire per turn but combat in real-time. Turns: Some titles add a turn-based management segment.That includes the management and the combat. Real-time: The gameplay progresses in real-time rather than in turns.Namely, you’d have a campaign, multiplayer matches, matches against the AI, training modes, etc. Game Modes: RTS games feature different game modes.Turn-based Campaigns: If the game has turn-based management, the campaign happens all across a giant board, per turn -like a board game.However, there are permanent upgrades to unlock in-between levels. Permanent Upgrades: On campaigns, you start from scratch on every episode.Your job is to build your strength from scratch. Starting From Scratch: Similarly, you start a match or a campaign with a small settlement and a few units.Tech Trees: Often, you need to advance in a tech tree by researching technologies or building structures.Certain unit or damage types are better or worse than certain unit types. Rock, Paper & Scissors: Combat relies on counter systems. ![]() They fight automatically, but you determine formations, movement, target skills, etc. Combat: You manage your soldiers against the enemy. ![]() A limited design is often more challenging.
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